Essential Magic  >  Decks  >  Guevara [OFFICIALLY RETIRED]

Guevara [OFFICIALLY RETIRED], by Infantiphage      (60 cards)

 
Deck Info
Created: 11/28/2006
Updated: 5/21/2007
Colors: White Black Red

Intended Format: Standard
Vintage: Legal
Block: Not Legal
Standard: Not Legal
Extended: Not Legal
MTGO Open: Legal
MTGO Vinta: Legal
MTGO Exten: Legal
MTGO Stand: Not Legal
MTGO Block: Not Legal
Legacy: Legal
Modern: Legal

Deck Cost: $369.04*
Sideboard: $84.12*
Total Cost: $453.16*

Average Ratings
Playability
Synergy
Originality
Overall
Deck Tools
Creatures
4 View Picture Firemane Angel Buy
4 View Picture Haakon, Stromgald Scourge Buy
3 View Picture Knight of the Holy Nimbus Buy
3 View Picture Paladin en-Vec Buy


Spells
3 View Picture Castigate Buy
3 View Picture Fall Buy
4 View Picture Hide Buy
3 View Picture Hit Buy
3 View Picture Lightning Helix Buy


Enchantments
4 View Picture Phyrexian Arena Buy
2 View Picture Searing Meditation Buy


Artifacts
1 View Picture Boros Signet Buy
2 View Picture Orzhov Signet Buy


Lands
4 View Picture Blood Crypt Buy
3 View Picture Flagstones of Trokair Buy
3 View Picture Gemstone Mine Buy
2 View Picture Ghost Quarter Buy
4 View Picture Godless Shrine Buy
4 View Picture Sacred Foundry Buy
1 View Picture Urborg, Tomb of Yawgmoth Buy

 
Sideboard     (15 cards)
3 View Picture Angel of Despair Buy
3 View Picture Void Buy
4 View Picture Wrath of God Buy
3 View Picture Faith's Fetters Buy
1 View Picture Orzhov Signet Buy
1 View Picture Orzhova, the Church of Deals Buy

What's a Sideboard?


How it Works

My Homepage

Notice.!!
{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}
Common Courtesy Pointers Ahead!
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To he who posts lame comments such as "Good Deck" or "Not much to Suggest". I hope you learn how to post more helpful comments.

Don't tell people what deck to rate.
That's really lame.
It's like fishing for compliments. It's that bad.
We can figure out what deck to rate, unless you have an unsual request, then it becomes your fault, and you become weird.

Learn to use e-tags. For serious people. I kid you not. They're easy to use, the help section is conveniently placed above the comment box, they're cool, they're fun, and they make your commment more aesthetically pleasing. They also cut short the reader's time in trying to figure out what the heck you're blathering on about.
Prime Example: Ursine Fylgja Buy.
How many of you could honestly have told me what Ursine Fylgja Buy did before I tagged it? The answer is : "None". Any who say otherwise, are inherently lying.
The Point is that "tagging" is safe, wholesome fun, and it saves me the pain of trying to figure out what the fudge you're trying to say.
Moral of story? "TAG.!! You're it!"

The Three Inherent Rules.
Spell correctly.
Have acceptable grammar.
Learn your contractions.

You can remember these three most important rules with this cute, wholesome, family fun saying, "Shoot Happy Ladies!"

How To Comment.
{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}
An ideal comment would include cards you'd like to see in the deck, a list of reasons why these cards rock (at least three reasons), and cards I should take out.

Stalk my deck.
Check back every so often.
It's rarely the same on a day-to-day basis.
Once a week is a good time span.
People who continually offer good advice will recieve many thanks, my psuedo-friendship, and better comments.

Don't leave comments like, "If you want a control deck.."
Darn it.!! I already know what kind of deck I want! If I wanted a control deck, I would have POSTED a control deck!!

If you fail to comply with said rules, I shall be forced to to leave you a lame comment in return.

If I don't immediately return with a response, either your deck is too good and you should make it suck more, or I'm not on/don't feel like leaving you a comment at the time.

Don't be a stranger! ;)

Successes and failures.
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In our circle, we play "First to 13".
It gives us an accurate measurement of how our decks match up, and it gives the newer players an easier time with their sideboard.


Oh man, screw updating this. I'll update this when my head stops killing me so much.

I've played some good games, against good people.
I've lost a few, but I have a win/lose ratio of 3/1.
For every 4 games I get into, I win 3 times, and lose once.


Here's how it's layed out.
WIN SCORE - LOSS SCORE - DRAW SCORE

------------------------------------------------------------

AnimateDS
13-6-0
PWNED.
He got he me good a couple of times, but in the end Shadow of Doubt Buy and Tormod's Crypt Buy got the better of him.
I also found that Void Buy is possibly the best B/R card in Standard.

------------------------------------------------------------

Glare
13-9-2
Could not keep up with Searing Meditation Buy+Firemane Angel Buy.
I dropped Wrath of God Buy a couple of times.
He scooped a couple of times, but this was tough.
In the end though, I decided that Selesnya Evangel Buy was almost always, the biggest threat.
I'll probably add Wrecking Ball Buy somewhere, because Vitu-Ghazi, the City Tree gets really annoying when left unchecked.

------------------------------------------------------------

Izzetron
3-13-0
Kept me in total lock, the entire time.
Spell Burst Buy is the for the win.
I only won those three times was because he hadn't assembled his Lock before I got out Searing Meditation Buy. He Counterspell Buyed my Firemane Angel Buy and I still got the life from the GY. After this, he threw in some Boomerang Buys and Wipe Away Buys for keeps.
Next time we do this, I'm screwed.

*Update*
As it turns out he also added Trickbind Buy and Voidslime Buy into his SB just for me.
How sweet.

------------------------------------------------------------

Pox Flare
13-1-0
No trouble. My chivalrous knights FTW!
Each time he got out any finisher, I always had answer.
Akroma, Angel of Wrath Buy got annoying because I only had two ways to deal with her (Faith's Fetters Buy or Wrath of God Buy); though it was usually of no consequence.
Tormod's Crypt Buy got increasingly useful with more practice on my timing in firing it off.

------------------------------------------------------------

What is this Bastard Child of Man and Science.!? he is Robut.!.
13-9-0
Since this is a deck used by about only 3 people(that I know of), I'll state that it relies on Mindless Automaton Buy to do pretty much anything; when combined with GRAFT, the counters get out of hand on early on.
Anyways, it sucks getting run over by a 76/76 with Trample.

------------------------------------------------------------

Problems.!!
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It does do pretty well against decks that don't know what to expect. If the deck can't fight reanimation, or relies of creature removal to solve it's problems, this deck pulls out with an easy win.

It gets completely torn apart on burn and faster decks. It also doesn't like any deck that was built to fight Solar Pox or Solar Flare.

I hate Tormod's Crypt Buy. I don't hate the card, but it's all too easy to shred this deck with it. Leyline of the Void Buy isn't helping me either. So Disenchant Buy and possibly Mortify Buy are becoming untouchable objects in this deck.

What makes this deck work.!?
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Tears.
Sadness.
Nightmares.
All your fears.
Scared little children in sweatshops toiling away for 10 hours a day earning a measly 10 cents.

What really makes this deck work.!?
{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}

{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}
Haakon, Stromgald Scourge Buy
Using his ability to reanimate knights, I have all the creatures I need. I have more then enough creatures. I never have to worry about creature removal. It's wonderful.
{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}

{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}
Firemane Angel Buy
I <3 this card. It can re-animate itself, attack, fly, increase my life total, and set off Searing Meditation Buy.
{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}

{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}
Searing Meditation Buy.
Awesome card. If Firemane Angel Buy is in the graveyard, or in play, I can hit the opponent or his/her creatures for 2, or a possible maximum of 12.
{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}{W}{B}{G}{R}


* All prices listed on this page are in United States Dollars. The amounts listed are only suggested amounts. Essential Magic does not guarantee that these prices can be attained when purchasing or selling cards. The prices listed on this page should not be considered an offer by Essential Magic to purchase or sell cards. Click here for more information.
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